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so for the nobody that looks at my journal, I'm feeling pretty shit at the moment. Will try and continue working on my projects, but no hopes may be held.
Moving over to new account
For the few subscribers I have, I am currently moving over to a new deviantID which has a slightly more respectable name. The new profile can be found via my deviant info, but I have also placed it here:
theunluckysteam.deviantart.net
I tell you this because if you wish to see more of my work, this is the profile that I will be using to publish from now on.
Louis
Rules on posting Game Dev Art
While this journal entry will be viewed by too few to make barely a difference, I need to vent.
Dearest fellow deviants, I have come across a few things on the games development section that crop up repeatedly, and so I wish to make an unofficial rulebook for posting in it. For shorthand, it will be referred to as the "GDAS".
1. The GDAS is NOT for posting screencaps of existing games!
For the sweet mercy of Cthulhu it's called Games DEVELOPMENT art. Now if it's your own game that you're screencapping, then fair enough, but do NOT screenshot a unit from Medieval II:Total War and promote it relentlessly (Yes, I'm calling you out whoever did
GCSE Results - I'm on to A-Level!
And one step closer to being a games designer!
So all around the country, miserable 16 year old sods like me have been heading to our schools to collect our GCSE results, to determine if we go on to higher education, to university, to infinity and beyond! Yeah okay I may be overdoing it there, but the point still stands, its a pretty important thing.
And it is with a sigh of relief and a light heart that I can announce with confidence that I'm going on to A-Level!
4 As - English Lit & English Lang, Physics, Business and Communications
4 Bs - Media Studies, Biology, French and Maths
3 Cs - Chemistry, Design and Technology, Statistics
1 D
For all TF2 Fans...a wee bit of help please?
Hey all you visitors, and deviantwatch. A bit of help from you Team Fortress 2 fans needed. Critique more like, I suppose. So here goes.
As you should know Valve has introduced the contribution system for tf2 where users can submit their own hats and weapons which can make their way into the game, or as I see it Valve's system of increasing the lifecycle of their own product at no expense to them.
Cynicism aside, I've decided to make my own set of weapons for the game. More specifically, the engineer. I wish to make an offensive set of equipment, including a new set of buildings. So here goes the list:
Primary - The Blundering Fuss. 1 shot
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